SpeedTreeMAX

This image shows a SpeedTree model in 3ds max with its associated rollouts.




SpeedTreeMAX is the plugin that reads the .spt files created by SpeedTreeCAD and allows them to be rendered in 3ds max. Users can control the size, random seed, wind space warp association, and viewport display method via a series of rollouts on the “Modify” panel. Want your tree to blow in the wind? Just create a wind space warp (native in 3ds max) and assign it to the tree object. That's it. As the wind changes its direction and strength, SpeedTree will automatically adapt. We’ve also included a wind scalar value, just in case something else in the scene is using the same wind object and doesn’t necessarily use the same units.

New trees can be created using the parameters section of the interface. Every tree is based upon an integer seed that feeds the random number generator. By clicking the compute button (with the randomize box checked), an entirely different tree will be created with a new seed. Don’t like that one? Click compute again. Like it? Use the new seed in SpeedTreeCAD to edit that particular tree.

Speed treeMax Homepage : http://www.speedtree.com/html/speedtreemax.htm

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